Some nights you want a story without the effort of making conversation choices. You do not want to pick “sarcastic” versus “reassuring” for your paladin. You do not want to role-play a specific personality. You do not want to talk. You want the game to carry the story while you move through it, present but […]
The post 6 Story-Driven Games for Players Who Don’t Want to Talk to Anyone appeared first on Two Average Gamers.

