

While most Bethesda fans currently have their eyes on Starfield, some are still wondering about Redfall. Sure, the game performed poorly at launch and players have been flocking away in droves ever since; however, it still occupies a potentially important place in the company’s catalog. After all, Redfall launched on Xbox Game Pass, and the service doesn’t have as many live service games as Xbox would probably like. Since Bethesda is now a first-party studio for Microsoft, it would stand to reason that it would want to give Redfall every opportunity to turn things around in a similar manner to something like No Man’s Sky. Recently, Bethesda’s head of publishing essentially confirmed just that. In a long-ranging interview with gamesindustry.biz, Hines spoke quite a bit about Starfield but was quickly asked about Redfall. “We are the same company that has had launches that didn’t go the way we wanted, and we don’t quit or abandon stuff just because it didn’t start right,” Hines said in response to a question about Redfall’s rocky start. He then pointed to how the team has previously been successful in putting in the work to bring The Elder Scrolls Online and Fallout 76 more into line with the team and its fans’ expectations.