Solium Infernum is back from the dead. Announced earlier today on stage at EGX London 2022, Armello creators League Of Geeks will be resurrecting and reimagining the game in 2023. Originally released in 2009 by solo dev Vic Davis and his studio Cryptic Comet, Solium Infernum cast you as an Archfiend hoping to stake a claim for Satan’s empty throne. With a strong emphasis on political intrigue and Machiavellian backstabbing over taking things by force, this strategy game from hell was a firm RPS favourite back in the day, spawning an eight-part diary series of the team’s play-by-email multiplayer adventures. Alas, it never quite found the audience it deserved back in the early 2010s, eventually causing Davis to shut up shop completely in 2015 and pursue a career in tabletop.
League Of Geeks are here to change that, though, and after speaking with studio director and co-founder Trent Kusters (both at EGX earlier today and during a hands-off presentation of their pre-alpha demo late last week), it’s clear the team have taken great care in bringing Solium Infernum up to date for modern audiences. It leans into all the same kinds of mind games as Cryptic Comet’s original, and its simultaneous turn structure is still very much intact – just with lusher 3D visuals, and all-new, revamped menu screens. And it looks devilishly good.