

Killing Floor 3 is coming, and I can’t wait to get my hands on the FPS game right on release. If you’ve ever played either of the first two entries in Tripwire Interactive’s series, then you know how chaotic and fun Killing Floor 3 may be, especially with friends. With all of the excitement building for the iconic series’ new installment, many of us have been wondering about microtransactions and how they’ll work. In an exclusive interview during Gamescom, we got to sit down with the creative director, Bryan Wynia, to discuss this. When asked about the future of the game, Wynia stressed that the developers want to “learn from some of the things that players are enjoying right now” and avoid Killing Floor 3 becoming “pay to win.” Tripwire wants microtransactions to stay a “cosmetic-only driven system,” citing how well bigger features being free is working in the second game. “When you look at how we’ve updated Killing Floor 2, there have been a lot of items like maps have been free.”