

A group of modders has received permission from Ubisoft to revive Dark Messiah of Might and Magic with a code-based software development kit (SDK) for modding the game. The iconic first-person ARPG was originally developed by Arkane Studios in the early-to-mid-2000s with some assistance from Valve. Arkane initially intended for Dark Messiah of Might and Magic to be a sequel to its debut title, 2002’s Arx Fatalis. The project was greenlit after Valve approached the developer with a proposal to make a game powered by its then-upcoming Source engine. However, Arkane struggled to find a publisher for Arx Fatalis 2, not least due to the original’s lackluster sales. Only Ubisoft showed interest in the game, having eventually agreed to publish it as a spin-off title based on its long-running Might and Magic series, with Ubisoft Annecy also handling its Xbox 360 port. Despite mixed reviews, the 2006 game eventually amassed a cult following.